The image above is concept art for what a new version of Fnakbal could potentially look like. For now, I’ve rewritten the foundations of the game to better support traditional control schemes and more levels and customisations, and it’s now running on a Nintendo Switch. It still uses the original art, because we’re still exploring the direction we want to take with the visual style. We’re also experimenting with different control schemes, and even with a 3D perspective and gameplay, to see if that could make the game more interesting. Because while the game is fun to play on AirConsole due to the unique controls (i.e. your phone), it feels a little bland when played with a full controller.
Krankbal (working title)
A work in progress, we're porting the original Fnakbal game to the Nintendo Switch and Xbox One and Series X|S, updating its graphics, adding more content, finetuning controls and making the whole game more fun.
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